Tutorials¶ Step-by-step guides to help you build complete games with Naucto. Build a Platformer Game What you will build Step 1: Prepare your sprites Step 2: Paint your level Step 3: The map is the collision data Step 4: A player made of numbers Step 5: Move one axis at a time Step 6: Tiles with meaning Step 7: Animation and a camera How it all fits together Complete code Extending the example Build Multiplayer Pong What you will build Step 1: A game with four states Step 2: Hosting and joining Step 3: The host sets the table Step 4: Your paddle, their paddle Step 5: The host simulates the ball Step 6: Winning and leaving How it all fits together Complete code Extending the example Build a Coin Rush What you will build Step 1: Reuse the session menu Step 2: The host provisions every player Step 3: Moving your square Step 4: Collecting coins with a lock Step 5: The host respawns coins from a queue How it all fits together Complete code Extending the example Build a Tag Arena What you will build Step 1: Assemble the known parts Step 2: One shared fact: who is “it” Step 3: The host referees tags Step 4: A taunt, because events still have a place Step 5: Play with three or four How it all fits together Complete code Extending the example Permissions – locking down net.state The two flags Make the winner host-authoritative Keeping state server-private What to lock down